β: This English translation is in beta — the Traditional-Chinese original is the authoritative version.
Chinese–English Glossary
See also: notation (rigorous symbols and units), math_identities (math toolbox), references (source codes [P1]–[P5], external [E1]–[E4])
The biggest friction when reading English papers alongside Chinese teaching pages is "one concept, two languages." This page pairs the site's terminology Chinese–English,
each with one line of Chinese intuition (not a rigorous definition, just "get the feel first") plus the page it comes from. Click through for depth.
How to use this page: when you hit an unfamiliar term on some page, come back here, scan a one-liner, then decide whether to click through to the source page for detail.
For rigorous symbols and units, cross-reference notation. Terms marked (external) mean they are not
among the five downloaded PDFs, supplemented from standard literature.
The oscillator's "phase-sensitivity weighting" to noise — tells you "kick it at this phase of the waveform, and this much phase results." Dimensionless, 2π-periodic.
Impulse response also depends on "when you kick it" τ — the same impulse has different effect at different phases, which is exactly the spirit of the ISF.
The rigorous generalization of the ISF: the vector projecting a perturbation onto the phase direction; corresponds to the theory of Demir et al. 2000. Not among the five source PDFs.
The PSD is the Fourier transform of the autocorrelation function; connects time-domain and frequency-domain noise. A standard stochastic-process theorem.
One-line reminders (the pairs most often confused)
phase noise vs timing jitter: the same thing, the former in the frequency domain (dBc/Hz), the latter in the time domain (fs);
interconvert via σt=σϕ/(2πf0).
phase perturbation vs amplitude perturbation: phase stays, amplitude gets pulled back — which is why phase noise is the star of the show.
LTI vs LTV: the difference is whether the impulse response depends on the absolute time τ; the oscillator is LTV.
c0 vs the 1/f3 corner: c0 determines whether flicker upconverts at all; the 1/f3 corner =ω1/f(c0/c1)2,
is not equal to the device's ω1/f.
device 1/f corner ω1/f vs phase-noise 1/f3 corner Δω1/f3: two different things,
do not confuse them (see flicker_noise_upconversion).